HL7 Terminology (THO)
3.1.5 - Continuous Process Integration (ci build) International flag

HL7 Terminology (THO), published by HL7 International - Vocabulary Work Group. This is not an authorized publication; it is the continuous build for version 3.1.5). This version is based on the current content of https://github.com/HL7/UTG/ and changes regularly. See the Directory of published versions

ValueSet: RoleClassManagedEntity

Official URL: http://terminology.hl7.org/ValueSet/v3-RoleClassManagedEntity Version: 2.0.0
Active as of 2014-03-26 Computable Name: RoleClassManagedEntity
Other Identifiers: : urn:oid:2.16.840.1.113883.1.11.20298

Description:A value set of role classCodes related to entity management.

References

This value set is not used here; it may be used elsewhere (e.g. specifications and/or implementations that use this content)

Logical Definition (CLD)

  • Include these codes as defined in http://terminology.hl7.org/CodeSystem/v3-RoleClass
    CodeDisplayDefinition
    ACCESSaccessA role in which the playing entity (material) provides access to another entity. The principal use case is intravenous (or other bodily) access lines that preexist and need to be referred to for medication routing instructions.
    HLDheld entityEntity that is currently in the possession of a holder (scoper), who holds, or uses it, usually based on some agreement with the owner.
    MNTmaintained entityAn entity (player) that is maintained by another entity (scoper). This is typical role held by durable equipment. The scoper assumes responsibility for proper operation, quality, and safety.
    OWNowned entityAn Entity (player) for which someone (scoper) is granted by law the right to call the material (player) his own. This entitles the scoper to make decisions about the disposition of that material.

 

Expansion

This value set contains 4 concepts

Expansion based on RoleClass v3.1.0 (CodeSystem)

All codes in this table are from the system http://terminology.hl7.org/CodeSystem/v3-RoleClass

CodeDisplayDefinition
  ACCESSaccessA role in which the playing entity (material) provides access to another entity. The principal use case is intravenous (or other bodily) access lines that preexist and need to be referred to for medication routing instructions.
  HLDheld entityEntity that is currently in the possession of a holder (scoper), who holds, or uses it, usually based on some agreement with the owner.
  MNTmaintained entityAn entity (player) that is maintained by another entity (scoper). This is typical role held by durable equipment. The scoper assumes responsibility for proper operation, quality, and safety.
  OWNowned entityAn Entity (player) for which someone (scoper) is granted by law the right to call the material (player) his own. This entitles the scoper to make decisions about the disposition of that material.

Explanation of the columns that may appear on this page:

Level A few code lists that FHIR defines are hierarchical - each code is assigned a level. In this scheme, some codes are under other codes, and imply that the code they are under also applies
System The source of the definition of the code (when the value set draws in codes defined elsewhere)
Code The code (used as the code in the resource instance)
Display The display (used in the display element of a Coding). If there is no display, implementers should not simply display the code, but map the concept into their application
Definition An explanation of the meaning of the concept
Comments Additional notes about how to use the code

History

DateActionAuthorCustodianComment
2020-05-06reviseTed KleinVocabulary WGMigrated to the UTG maintenance environment and publishing tooling.