HL7 FHIR Implementation Guide: Military Service History and Status Release 1 - US Realm | STU1
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HL7 FHIR Implementation Guide: Military Service History and Status Release 1 - US Realm | STU1, published by Cross Group Projects WG. This is not an authorized publication; it is the continuous build for version 1.0.0). This version is based on the current content of https://github.com/HL7/fhir-military-service/ and changes regularly. See the Directory of published versions

ValueSet: Deployment Episode Type Value Set

Official URL: http://hl7.org/fhir/us/military-service/ValueSet/military-service-deployment-episode-mission-vs Version: 1.0.0
Active as of 2023-05-30 Computable Name: DeploymentEpisodeCategoryVS

Recommended deployment episode type code - only the root concept of ‘Deployment Episode’ is needed for typical implementations.

References

This value set is not used here; it may be used elsewhere (e.g. specifications and/or implementations that use this content)

Logical Definition (CLD)

 

Expansion

This value set contains 4 concepts

Expansion based on Military Service History and Status Code System v1.0.0 (CodeSystem)

CodeSystemDisplay
  f6bb8fdc-89b0-4c0b-8d81-d3916f182c2fhttp://hl7.org/fhir/us/military-service/CodeSystem/military-service-code-systemDeployment Episode
  e06a57f8-329c-4d74-af88-47c765f0b83ahttp://hl7.org/fhir/us/military-service/CodeSystem/military-service-code-systemTraining Deployment Episode
  77eb3c61-f5c3-425c-848a-6b180b5b0528http://hl7.org/fhir/us/military-service/CodeSystem/military-service-code-systemHumanitarian Deployment Episode
  82bf75df-60b7-4505-ba9e-8d0171ebb6c3http://hl7.org/fhir/us/military-service/CodeSystem/military-service-code-systemCombat Deployment Episode

Explanation of the columns that may appear on this page:

Level A few code lists that FHIR defines are hierarchical - each code is assigned a level. In this scheme, some codes are under other codes, and imply that the code they are under also applies
System The source of the definition of the code (when the value set draws in codes defined elsewhere)
Code The code (used as the code in the resource instance)
Display The display (used in the display element of a Coding). If there is no display, implementers should not simply display the code, but map the concept into their application
Definition An explanation of the meaning of the concept
Comments Additional notes about how to use the code