HL7 Terminology
2.1.13 - Continuous Process Integration (ci build)

HL7 Terminology, published by HL7 International - Vocabulary Work Group. This is not an authorized publication; it is the continuous build for version 2.1.13). This version is based on the current content of https://github.com/HL7/UTG/ and changes regularly. See the Directory of published versions

ValueSet: Example Message Reason Codes

Summary

Defining URL:http://terminology.hl7.org/ValueSet/message-reason-encounter
Version:0.3.0
Name:ExampleMessageReasonCodes
Title:Example Message Reason Codes
Status:Draft as of 2020-02-24T12:41:39+11:00 (Standards Status: Draft)
Definition:

Example Message Reasons. These are the set of codes that might be used an updating an encounter using admin-update.

Publisher:FHIR Project
Committee:Infrastructure And Messaging
Maturity:1
OID:2.16.840.1.113883.4.642.3.378 (for OID based terminology systems)
Source Resource:XML / JSON / Turtle

References

This value set is not used here; it may be used elsewhere (e.g. specifications and/or implementations that use this content)

Logical Definition (CLD)

 

Expansion

This value set contains 6 concepts

Expansion based on Example Message Reason Codes v0.1.0 (CodeSystem)

All codes from system http://terminology.hl7.org/CodeSystem/message-reasons-encounter

CodeDisplayDefinition
admitAdmitThe patient has been admitted.
dischargeDischargeThe patient has been discharged.
absentAbsentThe patient has temporarily left the institution.
returnReturnedThe patient has returned from a temporary absence.
movedMovedThe patient has been moved to a new location.
editEditEncounter details have been updated (e.g. to correct a coding error).

Explanation of the columns that may appear on this page:

Level A few code lists that FHIR defines are hierarchical - each code is assigned a level. In this scheme, some codes are under other codes, and imply that the code they are under also applies
Source The source of the definition of the code (when the value set draws in codes defined elsewhere)
Code The code (used as the code in the resource instance)
Display The display (used in the display element of a Coding). If there is no display, implementers should not simply display the code, but map the concept into their application
Definition An explanation of the meaning of the concept
Comments Additional notes about how to use the code

History

DateActionCustodianAuthorComment
2020-10-14reviseVocabulary WGGrahame GrieveReset Version after migration to UTG
2020-05-06reviseVocabulary WGTed KleinMigrated to the UTG maintenance environment and publishing tooling.